
It takes place from a first-person perspective, but instead of bullets, players are hurling fireballs and ice beams at enemies. Outside of all the frame rate controversy, Lichdom: Battlemage is actually a very interesting game. Lichdom: Battlemage now runs significantly better (at least on Xbox One, which is where we tested it for this review,) but the real question is, is it too late? Well the developers took that criticism to heart, and have spent the last few months working on a patch to fix the frame rate. Awful frame rates plagued the console releases, even as someone who normally isn’t bothered by these issues, it was bad. At the time of release it was panned for its poor performance, which was truly a sight to behold. It was released in 2014 on PC to mixed reviews, then it came to PS4 and Xbox One back in April of this year. Lichdom: Battlemage is already an old game by today’s standards.

Everyone deserves a second chance, well at least in some circles.
